no code implementations • 26 Jun 2019 • Maxim Bazik, Brien Flewelling, Manoranjan Majji, Joseph Mundy
The population of particles are resampled at each new image observation, with the probability of a particle being resampled proportional to how the particle's silhouette matches the observation image.
no code implementations • 29 Aug 2017 • Daniel Crispell, Maxim Bazik
An efficient, fully automatic method for 3D face shape and pose estimation in unconstrained 2D imagery is presented.
no code implementations • 17 Aug 2017 • Maxim Bazik, Daniel Crispell
Commercial off the shelf (COTS) 3D scanners are capable of generating point clouds covering visible portions of a face with sub-millimeter accuracy at close range, but lack the coverage and specialized anatomic registration provided by more expensive 3D facial scanners.
no code implementations • 6 Jun 2017 • Hasnain Vohra, Maxim Bazik, Matthew Antone, Joseph Mundy, William Stephenson
Monocular visual SLAM has become an attractive practical approach for robot localization and 3D environment mapping, since cameras are small, lightweight, inexpensive, and produce high-rate, high-resolution data streams.