Search Results for author: Maurizio Parton

Found 11 papers, 6 papers with code

GloNets: Globally Connected Neural Networks

1 code implementation27 Nov 2023 Antonio Di Cecco, Carlo Metta, Marco Fantozzi, Francesco Morandin, Maurizio Parton

Deep learning architectures suffer from depth-related performance degradation, limiting the effective depth of neural networks.

On the Behavior of the Payoff Amounts in Simple Interest Loans in Arbitrage-Free Markets

no code implementations30 Jun 2023 Fausto Di Biase, Stefano Di Rocco, Alessandra Ortolano, Maurizio Parton

We assume that the payoff amounts are established contractually at time zero, whence the requirement that no arbitrage may arise this way The first goal of this paper is to study this new formula and derive it within a model of a loan market in which loans are bought and sold at simple interest, interest rates change over time, and no arbitrage opportunities exist.

Increasing biases can be more efficient than increasing weights

no code implementations3 Jan 2023 Carlo Metta, Marco Fantozzi, Andrea Papini, Gianluca Amato, Matteo Bergamaschi, Silvia Giulia Galfrè, Alessandro Marchetti, Michelangelo Vegliò, Maurizio Parton, Francesco Morandin

We introduce a novel computational unit for neural networks that features multiple biases, challenging the traditional perceptron structure.

Artificial intelligence and renegotiation of commercial lease contracts affected by pandemic-related contingencies from Covid-19. The project A.I.A.Co

1 code implementation14 Oct 2022 Maurizio Parton, Marco Angelone, Carlo Metta, Stefania D'Ovidio, Roberta Massarelli, Luca Moscardelli, Gianluca Amato

This paper aims to investigate the possibility of using artificial intelligence (AI) to resolve the legal issues raised by the Covid-19 emergency about the fate of continuing execution contracts, or those with deferred or periodic execution, as well as, more generally, to deal with exceptional events and contingencies.

Score vs. Winrate in Score-Based Games: which Reward for Reinforcement Learning?

no code implementations31 Jan 2022 Luca Pasqualini, Gianluca Amato, Marco Fantozzi, Rosa Gini, Alessandro Marchetti, Carlo Metta, Francesco Morandin, Maurizio Parton

In the last years, the DeepMind algorithm AlphaZero has become the state of the art to efficiently tackle perfect information two-player zero-sum games with a win/lose outcome.

Game of Go reinforcement-learning +1

Curious Explorer: a provable exploration strategy in Policy Learning

no code implementations29 Jun 2021 Marco Miani, Maurizio Parton, Marco Romito

These bounds can be used to prove PAC convergence and sample efficiency results when a PAC optimizer is plugged in Curious Explorer.

Policy Gradient Methods

Pseudo Random Number Generation through Reinforcement Learning and Recurrent Neural Networks

1 code implementation31 Oct 2020 Luca Pasqualini, Maurizio Parton

This paper proposes a Reinforcement Learning (RL) approach to the task of generating PRNGs from scratch by learning a policy to solve a partially observable Markov Decision Process (MDP), where the full state is the period of the generated sequence and the observation at each time step is the last sequence of bits appended to such state.

reinforcement-learning Reinforcement Learning (RL)

On locally conformally Kähler threefolds with algebraic dimension two

no code implementations19 May 2020 Daniele Angella, Maurizio Parton, Victor Vuletescu

The paper is part of an attempt of understanding non-K\"ahler threefolds.

Differential Geometry Complex Variables 32Q57, 32J17, 53C55

Pseudo Random Number Generation: a Reinforcement Learning approach

2 code implementations15 Dec 2019 Luca Pasqualini, Maurizio Parton

In this context, N is the length of the period of the generated sequence, and the policy is iteratively improved using the average value of an appropriate test suite run over that period.

BIG-bench Machine Learning reinforcement-learning +1

SAI: a Sensible Artificial Intelligence that plays with handicap and targets high scores in 9x9 Go (extended version)

1 code implementation26 May 2019 Francesco Morandin, Gianluca Amato, Marco Fantozzi, Rosa Gini, Carlo Metta, Maurizio Parton

We develop a new model that can be applied to any perfect information two-player zero-sum game to target a high score, and thus a perfect play.

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