Search Results for author: Yunlong Ran

Found 4 papers, 1 papers with code

CT-NeRF: Incremental Optimizing Neural Radiance Field and Poses with Complex Trajectory

no code implementations22 Apr 2024 Yunlong Ran, Yanxu Li, Qi Ye, Yuchi Huo, Zechun Bai, Jiahao Sun, Jiming Chen

In this pipeline, we first propose a local-global bundle adjustment under a pose graph connecting neighboring frames to enforce the consistency between poses to escape the local minima caused by only pose consistency with the scene structure.

3D Scene Reconstruction Novel View Synthesis +1

Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration

no code implementations16 Apr 2024 Jing Zeng, Yanxu Li, Jiahao Sun, Qi Ye, Yunlong Ran, Jiming Chen

In the paper, we propose to 1) incorporate frontier-based exploration tasks for global coverage with implicit surface uncertainty-based reconstruction tasks to achieve high-quality reconstruction.

3D Scene Reconstruction Indoor Scene Reconstruction

Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields

1 code implementation ICCV 2023 Xiangyu Wang, Jingsen Zhu, Qi Ye, Yuchi Huo, Yunlong Ran, Zhihua Zhong, Jiming Chen

With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D content creation.

NeurAR: Neural Uncertainty for Autonomous 3D Reconstruction with Implicit Neural Representations

no code implementations22 Jul 2022 Yunlong Ran, Jing Zeng, Shibo He, Lincheng Li, Yingfeng Chen, Gimhee Lee, Jiming Chen, Qi Ye

In this paper, we explore for the first time the possibility of using implicit neural representations for autonomous 3D scene reconstruction by addressing two key challenges: 1) seeking a criterion to measure the quality of the candidate viewpoints for the view planning based on the new representations, and 2) learning the criterion from data that can generalize to different scenes instead of a hand-crafting one.

3D Reconstruction 3D Scene Reconstruction

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