Search Results for author: Yandong Ji

Found 6 papers, 0 papers with code

Learning Force Control for Legged Manipulation

no code implementations2 May 2024 Tifanny Portela, Gabriel B. Margolis, Yandong Ji, Pulkit Agrawal

We propose a method for training RL policies for direct force control without requiring access to force sensing.

Reinforcement Learning (RL)

Visual Whole-Body Control for Legged Loco-Manipulation

no code implementations25 Mar 2024 Minghuan Liu, Zixuan Chen, Xuxin Cheng, Yandong Ji, Ri-Zhao Qiu, Ruihan Yang, Xiaolong Wang

We propose a framework that can conduct the whole-body control autonomously with visual observations.

Position

Expressive Whole-Body Control for Humanoid Robots

no code implementations26 Feb 2024 Xuxin Cheng, Yandong Ji, Junming Chen, Ruihan Yang, Ge Yang, Xiaolong Wang

Can we enable humanoid robots to generate rich, diverse, and expressive motions in the real world?

Imitation Learning

Learning to See Physical Properties with Active Sensing Motor Policies

no code implementations2 Nov 2023 Gabriel B. Margolis, Xiang Fu, Yandong Ji, Pulkit Agrawal

We show that the visual system trained with a small amount of real-world traversal data accurately predicts physical parameters.

Friction Image Classification

DribbleBot: Dynamic Legged Manipulation in the Wild

no code implementations3 Apr 2023 Yandong Ji, Gabriel B. Margolis, Pulkit Agrawal

DribbleBot (Dexterous Ball Manipulation with a Legged Robot) is a legged robotic system that can dribble a soccer ball under the same real-world conditions as humans (i. e., in-the-wild).

reinforcement-learning

Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robot

no code implementations1 Aug 2022 Yandong Ji, Zhongyu Li, Yinan Sun, Xue Bin Peng, Sergey Levine, Glen Berseth, Koushil Sreenath

Developing algorithms to enable a legged robot to shoot a soccer ball to a given target is a challenging problem that combines robot motion control and planning into one task.

Friction Hierarchical Reinforcement Learning +3

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