Search Results for author: Matthew C. Gombolay

Found 5 papers, 3 papers with code

Diffusion-Reinforcement Learning Hierarchical Motion Planning in Adversarial Multi-agent Games

1 code implementation16 Mar 2024 Zixuan Wu, Sean Ye, Manisha Natarajan, Matthew C. Gombolay

Reinforcement Learning- (RL-)based motion planning has recently shown the potential to outperform traditional approaches from autonomous navigation to robot manipulation.

Autonomous Navigation Efficient Exploration +4

Learning Models of Adversarial Agent Behavior under Partial Observability

1 code implementation19 Jun 2023 Sean Ye, Manisha Natarajan, Zixuan Wu, Rohan Paleja, Letian Chen, Matthew C. Gombolay

The need for opponent modeling and tracking arises in several real-world scenarios, such as professional sports, video game design, and drug-trafficking interdiction.

MAVERIC: A Data-Driven Approach to Personalized Autonomous Driving

no code implementations20 Jan 2023 Mariah L. Schrum, Emily Sumner, Matthew C. Gombolay, Andrew Best

We find that our approach generates driving styles consistent with end-user styles (p<. 001) and participants rate our approach as more similar to their level of aggressiveness (p=. 002).

Autonomous Driving

Meta-active Learning in Probabilistically-Safe Optimization

no code implementations7 Jul 2020 Mariah L. Schrum, Mark Connolly, Eric Cole, Mihir Ghetiya, Robert Gross, Matthew C. Gombolay

Learning to control a safety-critical system with latent dynamics (e. g. for deep brain stimulation) requires taking calculated risks to gain information as efficiently as possible.

Active Learning Meta-Learning

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