Search Results for author: Junjie H. Xu

Found 4 papers, 2 papers with code

CS-lol: a Dataset of Viewer Comment with Scene in E-sports Live-streaming

1 code implementation17 Jan 2023 Junjie H. Xu, Yu Nakano, Lingrong Kong, Kojiro Iizuka

Billions of live-streaming viewers share their opinions on scenes they are watching in real-time and interact with the event, commentators as well as other viewers via text comments.

Retrieval

Sentence Punctuation for Collaborative Commentary Generation in Esports Live-Streaming

no code implementations24 Oct 2021 Hong Huang, Junjie H. Xu, Xiaoling Ling, Pujana Paliyawan

To solve the existing sentence punctuation problem for collaborative commentary generation in Esports live-streaming, this paper presents two strategies for sentence punctuation for text sequences of game commentary, that is, punctuating sentences by two or three text sequence(s) originally punctuated by Youtube to obtain a complete sentence of commentary.

Language Modelling Sentence

Fighting Game Commentator with Pitch and Loudness Adjustment Utilizing Highlight Cues

no code implementations18 Aug 2021 Junjie H. Xu, Zhou Fang, Qihang Chen, Satoru Ohno, Pujana Paliyawan

This paper presents a commentator for providing real-time game commentary in a fighting game.

Table Caption Generation in Scholarly Documents Leveraging Pre-trained Language Models

1 code implementation18 Aug 2021 Junjie H. Xu, Kohei Shinden, Makoto P. Kato

The contributions of this paper are: (1) discussion on the challenges in table captioning for scholarly documents; (2) development of a dataset DocBank-TB, which is publicly available; and (3) comparison of caption generation methods for scholarly documents with different strategies to retrieve relevant sentences from the paper body.

Caption Generation

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