no code implementations • 21 Sep 2022 • Hotae Lee, Monimoy Bujarbaruah, Francesco Borrelli
A sample-based strategy is used to compute sets of disturbance sequences necessary for robustifying the state chance constraints.
no code implementations • 20 Nov 2020 • Hotae Lee, Monimoy Bujarbaruah, Francesco Borrelli
"Bubble Ball" is a game built on a 2D physics engine, where a finite set of objects can modify the motion of a bubble-like ball.