Search Results for author: Hélio Lopes

Found 2 papers, 1 papers with code

Proceduray -- A light-weight engine for procedural primitive ray tracing

2 code implementations18 Dec 2020 Vinícius da Silva, Tiago Novello, Hélio Lopes, Luiz Velho

We introduce Proceduray, an engine for real-time ray tracing of procedural geometry.

Graphics 68U05 (Primary) 37-04, 37F10 (Secondary) I.3.7

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