no code implementations • 2 Dec 2017 • Frans A. Oliehoek, Rahul Savani, Jose Gallego-Posada, Elise van der Pol, Edwin D. de Jong, Roderich Gross
We introduce Generative Adversarial Network Games (GANGs), which explicitly model a finite zero-sum game between a generator ($G$) and classifier ($C$) that use mixed strategies.
1 code implementation • 9 Nov 2016 • Edwin D. de Jong
While the potential of incremental or curriculum learning to enhance learning is known, indiscriminate application of the principle does not necessarily lead to improvement, and it is essential therefore to know which forms of incremental or curriculum learning have a positive effect.