Search Results for author: Cheol-Hui Min

Found 3 papers, 1 papers with code

PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors

no code implementations5 May 2023 Jinseok Bae, Jungdam Won, Donggeun Lim, Cheol-Hui Min, Young Min Kim

The proposed PMP allows us to assemble multiple part skills to animate a character, creating a diverse set of motions with different combinations of existing data.

Neural Marionette: Unsupervised Learning of Motion Skeleton and Latent Dynamics from Volumetric Video

no code implementations17 Feb 2022 Jinseok Bae, Hojun Jang, Cheol-Hui Min, Hyungun Choi, Young Min Kim

We present Neural Marionette, an unsupervised approach that discovers the skeletal structure from a dynamic sequence and learns to generate diverse motions that are consistent with the observed motion dynamics.

motion retargeting

GATSBI: Generative Agent-centric Spatio-temporal Object Interaction

1 code implementation CVPR 2021 Cheol-Hui Min, Jinseok Bae, Junho Lee, Young Min Kim

We present GATSBI, a generative model that can transform a sequence of raw observations into a structured latent representation that fully captures the spatio-temporal context of the agent's actions.

Decision Making Object +2

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