no code implementations • 9 Apr 2024 • Beomseok Kang, Harshit Kumar, Minah Lee, Biswadeep Chakraborty, Saibal Mukhopadhyay
Locally interacting dynamical systems, such as epidemic spread, rumor propagation through crowd, and forest fire, exhibit complex global dynamics originated from local, relatively simple, and often stochastic interactions between dynamic elements.
no code implementations • 6 Mar 2024 • Biswadeep Chakraborty, Beomseok Kang, Harshit Kumar, Saibal Mukhopadhyay
We show that the LNP can leverage diversity in neuronal timescales to design a sparse Heterogeneous RSNN (HRSNN).
no code implementations • 23 Feb 2024 • Harshit Kumar, Biswadeep Chakraborty, Beomseok Kang, Saibal Mukhopadhyay
We identify the Expected Calibration Error (ECE) as a robust metric that tests the proposed evaluation criteria, offering asymptotic guarantees of proper scoring rules and improved interpretability through calibration curves.
no code implementations • 22 Feb 2023 • Beomseok Kang, Biswadeep Chakraborty, Saibal Mukhopadhyay
We present an unsupervised deep learning model for 3D object classification.
no code implementations • 28 Oct 2022 • Beomseok Kang, Minah Lee, Harshit Kumar, Saibal Mukhopadhyay
As an example, we consider a forest fire model where we aim to predict when a particular tree agent will start burning.
no code implementations • 19 Aug 2022 • Beomseok Kang, Saibal Mukhopadhyay
In this light, clustering the agents in the game has been used for various purposes such as the efficient control of the agents in multi-agent reinforcement learning and game analytic tools for the game users.
no code implementations • 13 Jul 2022 • Beomseok Kang, Harshit Kumar, Saurabh Dash, Saibal Mukhopadhyay
Learning the evolution of real-time strategy (RTS) game is a challenging problem in artificial intelligent (AI) system.