no code implementations • 19 Sep 2023 • Tom Johnston, Michael Savery, Alex Scott, Bassel Tarbush
We analyse the typical structure of games in terms of the connectivity properties of their best-response graphs.
no code implementations • 11 Jan 2021 • Torsten Heinrich, Yoojin Jang, Luca Mungo, Marco Pangallo, Alex Scott, Bassel Tarbush, Samuel Wiese
By contrast, when the playing sequence is random, the dynamic converges to a pure Nash equilibrium if one exists in almost all (large) games.