no code implementations • 6 May 2024 • Anna Penzkofer, Lei Shi, Andreas Bulling
Our method is based on the Semantic Pointer Architecture (SPA) to encode objects in a hyperdimensional vector space.
no code implementations • 20 Jun 2023 • Anna Penzkofer, Simon Schaefer, Florian Strohm, Mihai Bâce, Stefan Leutenegger, Andreas Bulling
We show that intentions of human players, i. e. the precursor of goal-oriented decisions, can be robustly predicted from eye gaze even for the long-horizon sparse rewards task of Montezuma's Revenge - one of the most challenging RL tasks in the Atari2600 game suite.