1 code implementation • 18 Jul 2014 • Ezequiel E. Ferrero, Alejandro B. Kolton, Matteo Palassini
We develop a parallel rejection algorithm to tackle the problem of low acceptance in Monte Carlo methods, and apply it to the simulation of the hopping conduction in Coulomb glasses using Graphics Processing Units, for which we also parallelize the update of local energies.
Disordered Systems and Neural Networks Statistical Mechanics Computational Physics
1 code implementation • 30 Nov 2012 • Ezequiel E. Ferrero, Sebastián Bustingorry, Alejandro B. Kolton
We study the non-steady relaxation of a driven one-dimensional elastic interface at the depinning transition by extensive numerical simulations concurrently implemented on graphics processing units (GPUs).
Statistical Mechanics