Search Results for author: Xiaoxuan Ma

Found 11 papers, 8 papers with code

Scaling Up Dynamic Human-Scene Interaction Modeling

no code implementations13 Mar 2024 Nan Jiang, Zhiyuan Zhang, Hongjie Li, Xiaoxuan Ma, Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Siyuan Huang

Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthesis method.

Motion Synthesis

Efficient Action Counting with Dynamic Queries

1 code implementation3 Mar 2024 Zishi Li, Xiaoxuan Ma, Qiuyan Shang, Wentao Zhu, Hai Ci, Yu Qiao, Yizhou Wang

Temporal repetition counting aims to quantify the repeated action cycles within a video.

Contrastive Learning

Real-time Holistic Robot Pose Estimation with Unknown States

1 code implementation8 Feb 2024 Shikun Ban, Juling Fan, Wentao Zhu, Xiaoxuan Ma, Yu Qiao, Yizhou Wang

We propose an end-to-end pipeline for real-time, holistic robot pose estimation from a single RGB image, even in the absence of known robot states.

6D Pose Estimation using RGB Robot Pose Estimation

ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors

1 code implementation NeurIPS 2023 Xiaoxuan Ma, Stephan P. Kaufhold, Jiajun Su, Wentao Zhu, Jack Terwilliger, Andres Meza, Yixin Zhu, Federico Rossano, Yizhou Wang

ChimpACT is both comprehensive and challenging, consisting of 163 videos with a cumulative 160, 500 frames, each richly annotated with detection, identification, pose estimation, and fine-grained spatiotemporal behavior labels.

Action Detection Pose Estimation

Human Motion Generation: A Survey

no code implementations20 Jul 2023 Wentao Zhu, Xiaoxuan Ma, Dongwoo Ro, Hai Ci, Jinlu Zhang, Jiaxin Shi, Feng Gao, Qi Tian, Yizhou Wang

In this survey, we present a comprehensive literature review of human motion generation, which, to the best of our knowledge, is the first of its kind in this field.

3D Human Mesh Estimation from Virtual Markers

1 code implementation CVPR 2023 Xiaoxuan Ma, Jiajun Su, Chunyu Wang, Wentao Zhu, Yizhou Wang

The advanced motion capture systems solve the problem by placing dense physical markers on the body surface, which allows to extract realistic meshes from their non-rigid motions.

3D Human Pose Estimation 3D Pose Estimation

GFPose: Learning 3D Human Pose Prior with Gradient Fields

1 code implementation CVPR 2023 Hai Ci, Mingdong Wu, Wentao Zhu, Xiaoxuan Ma, Hao Dong, Fangwei Zhong, Yizhou Wang

During the denoising process, GFPose implicitly incorporates pose priors in gradients and unifies various discriminative and generative tasks in an elegant framework.

Denoising Monocular 3D Human Pose Estimation +1

MotionBERT: A Unified Perspective on Learning Human Motion Representations

1 code implementation ICCV 2023 Wentao Zhu, Xiaoxuan Ma, Zhaoyang Liu, Libin Liu, Wayne Wu, Yizhou Wang

We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources.

 Ranked #1 on Monocular 3D Human Pose Estimation on Human3.6M (using extra training data)

3D Pose Estimation Action Recognition +3

VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data

1 code implementation20 Jul 2022 Jiajun Su, Chunyu Wang, Xiaoxuan Ma, Wenjun Zeng, Yizhou Wang

While monocular 3D pose estimation seems to have achieved very accurate results on the public datasets, their generalization ability is largely overlooked.

3D Multi-Person Pose Estimation (absolute) 3D Pose Estimation

Context Modeling in 3D Human Pose Estimation: A Unified Perspective

1 code implementation CVPR 2021 Xiaoxuan Ma, Jiajun Su, Chunyu Wang, Hai Ci, Yizhou Wang

By comparing the two methods, we found that the end-to-end training scheme in GNN and the limb length constraints in PSM are two complementary factors to improve results.

3D Human Pose Estimation

HAPPIER: Hierarchical Polyphonic Music Generative RNN

no code implementations27 Sep 2018 Tianyang Zhao, Xiaoxuan Ma, Honglin Ma, Yizhou Wang

Generating polyphonic music with coherent global structure is a major challenge for automatic composition algorithms.

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