no code implementations • 10 Jun 2024 • Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
Experiments on indoor and outdoor scenes show that our method achieves fast training and rendering while maintaining high-fidelity rendering and geometric reconstruction, outperforming 3DGS-based and NeRF-based methods.
no code implementations • 8 Sep 2023 • Weijian Xie, Guanyi Chu, Quanhao Qian, Yihao Yu, Hai Li, Danpeng Chen, Shangjin Zhai, Nan Wang, Hujun Bao, Guofeng Zhang
In this paper, we propose a novel method that integrates a light-weight depth completion network into a sparse SLAM system using a multi-basis depth representation, so that dense mapping can be performed online even on a mobile phone.
no code implementations • 4 Jul 2022 • Danpeng Chen, Shuai Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Hujun Bao, Guofeng Zhang
Even if the plane parameters are involved in the optimization, we effectively simplify the back-end map by using planar structures.