no code implementations • 22 Oct 2022 • Azimkhon Ostonov
This method cuts a part of a 3D shape in each step which is then approximated as a polygon mesh.
no code implementations • 1 Jun 2022 • Azimkhon Ostonov, Peter Wonka, Dominik L. Michels
We present RLSS: a reinforcement learning algorithm for sequential scene generation.