Large-scale study of social network structure and team performance in a multiplayer online game

31 Oct 2017 Ukkonen Antti Hamari Juho

A question of interest in both theory and practice is if and how familiarity between members of a team, expressed in terms of social network structure, relates to the success of the team in a given task. In this paper we revisit this important question in a novel manner by employing game outcome statistics from Dota 2, a popular team-based multiplayer online game, combined with network data from Steam Community, a social networking service for gamers... (read more)

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Categories


  • SOCIAL AND INFORMATION NETWORKS
  • COMPUTERS AND SOCIETY

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